Skip to content
Lucky You

Popups, bars and games for Shopify

Most popups get closed.
Yours gets played.

Lucky You runs your email popups, announcement bars and spin-to-win games as targeted campaigns — the right offer to the right shopper, and every reward a real Shopify code you can trace back to revenue.

Free plan · no credit card · uninstall anytime · live in minutes

  • Works with Shopify
  • OTP-verified emails
  • Start free
The Lucky You Plinko board — drop a ball, land a reward

What is Lucky You?

One Shopify app for every offer you put in front of a shopper.

Lucky You is a Shopify app for capturing emails. It replaces the standard “enter your email for 10% off” box with something a shopper will actually finish — a plain popup, an announcement bar, or a game they play to win a real reward.

Whichever you pick, the machinery underneath is the same: targeting, scheduling, verified emails, a unique discount code per winner, and revenue attributed back through Shopify order webhooks. Live in minutes, no code.

For Shopify stores that want more email signups and more first-order conversions.

What you can run

Email popups, announcement bars and games worth playing.

Four surfaces, and each one is a whole campaign — so each one gets the same targeting, the same schedule and the same analytics. A popup and a bar can run at the same time.

Wheel, Plinko or Slide

A reward they play for.

Three games, each with its own rewards, odds, colours and themes. A campaign picks one — so a different game can run on phones than on desktop, and returning visitors need not see the same thing twice.

  • Spin the Wheel, Plinko and Slide
  • Ten permanent wheel styles plus six seasonal occasions
  • Every outcome decided server-side — odds cannot be tampered with
  • Cooldowns and pending-prize resume stop reward farming

On every plan, including Free

10% OFFFREE GIFT20% OFF5% OFFFREE SHIPPINGTRY AGAIN
Spin

Sound on

That is the point of all four living in one app: you install Lucky You instead of a popup app and a bar app, and you keep the games no general popup app can offer.

Spin-to-win, done properly. All three games, on every plan.

Spin the Wheel

The classic, rebuilt.

  • 10 styles
  • 6 seasonal
  • Custom odds
  • Sound packs

Plinko

Drop the ball, win a tier.

  • Reward tiers
  • Thresholds
  • Themes
  • Sounds

Slide

Reveal-a-card prizes.

  • Rarity system
  • Reward cards
  • Icons
  • Themes

Campaigns

Stop running one popup. Run the right one for each visitor.

A campaign is one complete offer — its own game, rewards, look, audience, schedule and trigger. Run as many at once as your plan allows. They are checked top to bottom, and the first one that fits a visitor is what they see.

Who sees it

Select nothing and it shows to everyone. Targeting is opt-in narrowing, never accidental exclusion.

Device
Mobile, tablet, desktop
Page
Home, product, collection, cart, everything else
URL
Wildcard patterns, e.g. /collections/sale*
Visitor
First-time only, or returning only
Subscribers
Skip anyone who already gave you their email
Traffic source
utm_source, remembered from first touch

When it opens

Per campaign — plus one store-wide cap, so no visitor is interrupted more than once an hour, a day, or however you set it.

  • On click

    Only when a shopper opens it themselves.

  • After a delay

    A set number of seconds on the page.

  • On the way out

    Desktop: the cursor heads for the tab bar. Mobile: a fast upward flick.

  • After scrolling

    Once they have read a depth you choose, from 10% to 95%.

And three things no other popup app has

“Who sees what”

Describe a visitor and see exactly which campaign they get — and why every other one lost. It calls the same function the storefront does, so it cannot disagree with reality.

Conflict warnings

If a campaign can never show because one above it already matches the same visitors, the list says so and names the culprit.

A calendar, not a date field

Every campaign as a bar across the weeks. Build Black Friday in October and watch it sit in the future until it starts itself.

How it works

Play, verify, claim, redeem.

The same flow every shopper follows, whichever of the four you put in front of them.

For your shoppers

  1. 01

    Sees the right offer

    The one campaign that fits this visitor, on this page, today.

  2. 02

    Wins a real reward

    Outcomes come from rewards you configured — nothing fake.

  3. 03

    Verifies their email

    A 6-digit code confirms the address is real and deliverable.

  4. 04

    Claims the code

    Lucky You assigns them a genuine Shopify discount code.

  5. 05

    Redeems at checkout

    Redemption and attributed revenue are tracked back to you.

For you

Three questions, then it's live.

First run is one page with every question already answered. A merchant who reads nothing and presses “Turn it on” gets a good campaign. After that, campaigns are the only place the experience is edited — there is deliberately no second path.

Everything autosaves as a draft, so a refresh or a stray tab loses nothing.

Create your first campaign

  1. 1

    What do visitors see?

    Wheel

    Wheel, Plinko, Slide or a plain email popup.

  2. 2

    What do they win?

    10% off

    A percentage off, a fixed amount, or free shipping.

  3. 3

    When does it open?

    After 10s

    After a delay, on the way out, or once they have scrolled.

Turn it on

Where other popup apps stop

Anyone can show a wheel. The work starts after the spin.

A prize is only worth what happens next — a real address, a code that can't be shared, stock that never runs dry, and revenue you can trace to the campaign that earned it.

1

Verified emails, not junk

The email is verified before the code is issued — a 6-digit code with a 10-minute expiry, so typos and throwaways never reach your list.

2

Every code is unique

The code is theirs alone: a real Shopify discount code, reserved to one shopper and spent once. It cannot leak to a coupon site.

3

Rewards refill themselves

Pools are shared across campaigns and restocked automatically — generated, reserved, assigned, reconciled against Shopify and repaired if they break.

4

Revenue you can trace

Redemptions come back through Shopify order webhooks, attributed to the campaign that earned them.

Attribution, not guesswork

Find out which offer actually works.

Every impression, lead, reward and order is attributed to the campaign that earned it — so “which of my offers is working” is a question with an answer.

What you can see, per campaign

  • Impressions

    Counted only when something actually appeared on screen.

  • Played

    Distinct visitors who engaged, with repeat plays reported separately.

  • Emails

    Addresses captured, and how many passed OTP verification.

  • Claimed

    Codes handed out, and which rewards shoppers landed on.

  • Revenue

    Orders placed with a Lucky You code, per campaign.

Revenue per 1,000 impressions

The fairest way to compare two campaigns, because it does not reward one for merely being given more traffic.

A funnel that cannot lie

Every stage counts distinct visitors, so the percentages are comparable and none of them can exceed 100%.

Measured per kind

A bar reports clicks. A popup that gives nothing away shows a dash under Claimed, never a zero.

A/B testing

It will tell you when it doesn't know.

Split a campaign into two versions and send a share of traffic to each. They can differ in anything — the rewards, the colours, the copy, even which game runs. No other popup app can A/B a game, because none of them have one.

  • Never declares a winner under 100 visitors per version, or below 95% confidence
  • Says how many more visitors you need, rather than leaving you guessing
  • Says when two versions are genuinely the same — that is a real answer
  • Promote the winner by hand, or automatically if you ask for it

From Growth

In the app

Not enough data yet

You need about 1,900 more visitors per version before this means anything.

Version AVersion B

Neither version is called until both have enough traffic to mean something.

And the rest of it

Everything else you'd expect it to do.

Real-time sync

Klaviyo, Omnisend, Mailchimp, or any webhook — Zapier, Make, n8n. A provider being down never blocks a shopper.

Delivery logs

Every sync, filterable by provider, status and event, with the full error and the original payload.

Phone numbers, properly

Off by default, skippable, and stored only against an unticked consent box. Lucky You never subscribes anyone to SMS.

Leads with attribution

Every email records the campaign that earned it. Filter and export by campaign.

Shared reward pools

Two campaigns offering 10% off share one pool and one Shopify discount. Set a reward up once, use it everywhere.

Self-healing rewards

Broken rewards, missing Shopify discounts and invalid codes are detected and repaired before a winner is left without one.

One switch, off

“Show Lucky You on my storefront”, at the top of the campaigns page. Everything stays exactly as you left it.

Downgrades delete nothing

Campaigns pause, settings revert, and un-pausing is one click after upgrading. Nothing is ever thrown away.

Syncs withKlaviyoOmnisendMailchimpZapierMaken8nCustom webhooks

Pricing

You pay for reach, not per lead.

An impression is counted each time Lucky You actually puts something on screen for a visitor — not pageviews, not clicks, not leads.

Free

$0/mo

Impressions
500 / mo
Campaigns
1 running3 saved

Test it on your own store

Starter

$6.40/mo

billed annually

Impressions
4,000 / mo
Campaigns
3 running10 saved

$1.60 / 1k · For lower-traffic stores

Most popular

Growth

$12/mo

billed annually

Impressions
20,000 / mo
Campaigns
6 running25 saved

$0.60 / 1k · Where A/B testing starts

Pro

Best value for most stores

$23.20/mo

billed annually

Impressions
70,000 / mo
Campaigns
12 running60 saved

$0.33 / 1k · Every targeting rule

Scale

$63.20/mo

billed annually

Impressions
200,000 / mo
Campaigns
Unlimited runningUnlimited saved

$0.32 / 1k · High-volume

Free plan · no credit card · uninstall anytime · live in minutes

Campaigns running at once is the second axis. Drafts and paused campaigns never count against it, and neither do A/B variants or the coupon reminder.

Which plan each feature is included from
Included fromFreeStarterGrowthProScale
Announcement bars
Teaser tab
Scheduling and the seasonal calendar
Auto-end after N winners
Exit-intent and scroll triggers
Impression add-ons
Device, page and URL targeting
Multi-step capture
A/B testing, including the game
Integrations and delivery logs
Visitor type, traffic source, skip subscribers

On every plan including Free: all three games, every theme, the plain email popup, the coupon reminder, a unique code per winner, OTP verification, shared reward pools, lead export, per-campaign analytics, the “who sees what” simulator, conflict detection and the calendar.

Need more mid-cycle? Buy one-time impression add-ons, or enable auto-upgrade — you still approve it in Shopify. Upgrades apply immediately; downgrades at cycle end. Billing runs through Shopify.

  • EU-based
  • GDPR-compliant
  • OTP-verified emails
  • API keys encrypted (AES-256)

Made in the EU by a small team.

Questions

The things merchants ask first.

There is more in the help centre, or write to us at lucky.you.shopify@gmail.com.

See it for yourself

Play the actual widget. No install, no signup.

The demo store runs the same code your shoppers would — the same wheel, the same popup, the same bar. Spin it, verify an email, claim a code, end to end.

Free plan · no credit card · uninstall anytime · live in minutes

10% OFFFREE GIFT20% OFF5% OFFFREE SHIPPINGTRY AGAIN
Spin

Sound on